In the ever-evolving landscape of software development, writing predictable code has become increasingly crucial for maintaining robust and scalable applications. The Principle of Least Astonishment (POLA), also known as the Principle of Least Surprise, stands as a fundamental guideline in software design and development. This principle advocates for creating systems that behave in ways that users and developers can readily […]
POLA: Avoid Unexpected Side Effects in Your Code
The Principle of Least Astonishment (POLA), also known as the Principle of Least Surprise, is a fundamental concept in software design that emphasizes creating intuitive and predictable interfaces and behaviors in code. When developers follow POLA, they ensure that their code behaves in ways that users (other developers) would reasonably expect, minimizing confusion and potential errors. This principle is particularly […]
POLA: Keep Your Users (and Fellow Developers) Happy
The Principle of Least Authority (POLA), also known as the Principle of Least Privilege (POLP), stands as a fundamental concept in software security and system design. This principle advocates for providing users and software components with only the minimum permissions necessary to perform their intended functions. In today’s interconnected digital landscape, where security breaches and software vulnerabilities pose significant threats, […]
POLA: Write Code That Doesn’t Surprise
The Principle of Least Astonishment (POLA), also known as the Principle of Least Surprise, is a fundamental concept in software design and development that emphasizes creating intuitive and predictable code. This principle states that the behavior of a system should match users’ expectations and experiences, minimizing confusion and surprises. When developers follow POLA, they create code that behaves in ways […]